Other Useful Performance Information
About the Performances
Note: the use of "Motif" in this document refers to all of the supported Yamaha devices: Motif XS, Motif XF, MOX, MOXF, Rack-XS and S70/S90 XS. Occasionally a clarification will be made for the Rack-XS or S70/S90 XS (which has a Multi Mode instead of a Song Mode).

The term "KARMA Performance" should not be confused with a Yamaha "Performance". In KARMA, a Performance is the term for a single "patch" in the KARMA software containing the settings for up to 6 Modules, 2 Keyboard Layers, 16 Chord Triggers etc. A KARMA Performance can call up any Yamaha Voice, Master, Pattern, Song/Multi, or Performance – but in the included factory voicing, all 64 KARMA Performances call up a corresponding Song (Multi in the Rack-XS and S70/S90 XS) – a 16 track multi-timbral setup pre-configured to respond to the various KARMA Modules and features on different MIDI channels. All 64 included KARMA Performances generally operate in the same way:
  • You play chords in the left hand (LH) area below Middle C (C3) to provide input to KARMA, similar to most arranger keyboards. (You can also use the Chord Triggers, explained below.) Generally, simpler chords work better, as KARMA provides much of the harmonic complexity based on chord analysis. The LH area also generally provides some type of pad sound or keyboard sound to add to the overall mix, and usually this pad sound can be sustained with the damper pedal.
  • KARMA has 16 Chord Triggers (also referred to as pads) per Performance. You will find the Chord Trigger buttons in the Real-Time Controls (RTC) page; they can be triggered by the computer's Function keys 1 to 8 and Shift-Function 1 to 8 (see the section below "About the Function Keys on the Mac keyboard" in the "Getting Started" Tutorial if yours do not seem to work. Also, choose "Keyboard Shortcuts" from KARMA Motif's Help Menu to view the manual section detailing all available keyboard shortcuts.)
  • Pads 1 to 8 generally provide eight pre-configured chords that are set up to demonstrate the idea behind the Performance. Each Chord Trigger stores up to eight notes and velocities (from anywhere on the keyboard), although generally they contain notes for the LH area. Pressing these are the same as playing chords on the keyboard, and give you an idea of the type of chords and progression the programmer had in mind – so it's a good idea to check these out, although you can just dive in and play any chords you like in the LH area. Later, you can store your own chords in each Performance as desired.
  • Pads 9 to 16 are generally configured to specially trigger two different Motif arp patterns, allowing you to add additional elements to the groove. (Some Performances may only have one arp on all eight, or may provide other sounds, sfx or hits – consult the Performance Notes for each Performance for details.) See the section in the "Getting Started" Tutorial about the Motif arps for more details on this powerful feature.
  • Each Performance includes eight fully voiced and completely different "Scenes" – a Scene being the settings of the 16 Real-Time Controls in each of the seven Control Layers. Scenes provide completely different variations of the groove and demonstrate KARMA's ability to radically alter the note generation parameters in real-time. See the section in the "Getting Started" Tutorial about the Scenes for more details on this powerful feature.
  • You can turn KARMA off (using function key [F9] or the KARMA On/Off button in the RTC page, and play the keyboard as a regular split – for example, you could use this to play an intro without KARMA, then turn KARMA on and hit the Fill button to start the Performance.
  • Nearly every KARMA Performance makes use of tempo-synchronized delay effects. This is why it's important to use the Motif in MIDI sync mode with KARMA sending it MIDI Clock. Fortunately, this is auto-configured for you if you followed the instructions in the "Installation and First Launch" Tutorial, and you should see the word "MIDI" (XS, XF) or "EXT" (MOX, MOXF, S70/S90 XS) in the Tempo field of the Song (or "external" when viewing the Tempo Knob setting in the Rack-XS).
Standardized Track, Module and Channel Arrangements
All of the KARMA Motif Factory Performances have the Keyboard Layers, Modules and Motif arps arranged in the following standardized fashion (shown with MIDI Channels):

Single Drum GE Performances Channel Dual Drum GE Performances Channel
Kbd Layer 1: Left Hand 2 Kbd Layer 1: Left Hand 2
Kbd Layer 2: Right Hand 3 Kbd Layer 2: Right Hand 3
Module 1: Drums/Percussion 4 Module 1: Drums/Perc 1 4
Module 2: Bass 5 Module 2: Drums/Perc 2 5
Module 3: Additional Part 6 Module 3: Bass 6
Module 4: Additional Part 7 Module 4: Additional Part 7
Module 5: Additional Part 8 Module 5: Additional Part 8
Module 6: Drum or Melodic Fill 9 Module 6: Drum or Melodic Fill 9
Motif Arp 1 10 Motif Arp 1 10
Motif Arp 2 11 Motif Arp 2 11
Second Lead Sound (optional) 12 Second Lead Sound (optional) 12
The Order of the Scenes (Simpler to Busier)
Generally, the startup scene when you first load the Performance represents the "basic full groove" with a medium level of activity (there are only a few exceptions to this). The general concept is that from the startup scene, moving to higher numbered scenes increases the energy and business of the groove, and moving to lower numbered scenes decreases the activity and simplifies. In addition, bending and buzzy drum grooves and half-time breakdowns tend to end up in Scene 8 mostly. Scene 1 is usually quite simple and useful for a complete breakdown – in fact, it's a great contrast to jump from one of the busier scenes to Scene 1 during a live jam with nearly any of these Performances. There are 32 scenes per Performance – the first eight scenes are the programmed ones (occasionally we included a "bonus" scene in Scene 9), and the startup scene has been copied into the other remaining scenes as a starting point for your own creations.
Scene Changes and the Quantize Window
In nearly all of the Performances, the Scene Change Quantize Window has been set to be "1 Bar", so that you can select a scene change ahead of time, and have it change on the downbeat. If you want to change this for some reason (make it longer for more time, or shorter for faster scene changing), the parameter can be found in the Real-Time Controls page near the Scene Matrix grid, or on the Scene Matrix page.
Triggering
Some of the Modules in these Performances have been set so that you can retrigger them while the groove is playing, perhaps while the drums maintain their groove. This allows you to do more intricate chord patterns than would normally be possible. If you find that this is causing you to go off the beat too much, or you are having difficulty playing them this way, the fix is easy: go to KARMA's Performance Editor > Trigger Page and set the Note Trigger Parameter to "1st" for any Module that is not already set that way. (1st note Trigger Mode means that the module cannot be retriggered once it has been started, which is the way the drum grooves are usually always set up.)