Chill da Funk 120 BPM - 4/4 Funk/Electronic Lead Synth
hand diagram
This up-tempo electronic Funk style Performance has a trancey/chill-out flavour courtesy of the spacey echo laden synth rhythm of the Syn-Piano (Module 3), which features a voice with different wavesamples being heard at different velocities - try changing the Syn-Piano's Velocity Pattern slider (Slider 4 of Module Layer 3) to hear the different wavesamples. Underneath is a busy electronic sounding drum groove with added delay effects, a fairly busy funky synth-bass pattern with a rounded mellow tone, a stabbing synth pattern (Synth 1) whose filter can yield a variety of effects by use of Master Slider 7 and another stabbing synth pattern (Synth2) with a slightly distorted sound which works well rhythmically against Synth 1. The Fill button provides a matching snare-noise and toms fill with many variations in the scenes.

An E.piano/pad layer is provided in the LH/KARMA input are (that can be latched with the sustain pedal as per usual.) The RH mono synth lead is switchable (via A.Sw2) from a sharp funky synth lead to a classic analog fifths lead. And listen out for the "dub from outer space" sound of Scene 8!
Left Hand: E. piano pad layer
Right Hand: Sharp synth lead (mono) (A.Sw2 = off)
Analog fifths lead (mono) (A.Sw2 = on)
Split Points: * B2/C3
Motif Arps/Special Notes
  • Pads 9 to 12 and 13 to 16 provide two Motif arps to add to the mix: a vocoder-like metallic synth pattern and a portamento acid riff - both of which have ascending scale steps based on the last-played chord and shut each other off, courtesy of the Chord Trigger exclusives - try alternating between them, for example, Pad 9 and Pad 13.
  • Be sure to try A.Sw1 in any of the scenes; it alters the tonal characteristics of four of the Modules for a very cool variation. If you wanted to store this setting with a particular scene, you would turn on the "Assignable Switches In Scenes" checkbox below the A.Sw1 button in the RTC Window - and then each scene can store whether the button is on or off. The same thing holds true for A.Sw2, which changes the RH lead sound - you can store a particular lead with a particular scene if desired, although we didn't set it up that way.
  • The first 6 Tone 1 Knobs have all been assigned to the Syn-Piano sound, which lends itself to a wide variety of real-time modulations.
Pads 1-8 1 2 3 4 5 6 7 8
Chord Progression: D Min A Min C Maj G Maj/B Bb Maj F Min Ab Sus2 Eb Sus2
Pads 9-16 9 10 11 12 13 14 15 16
Arp1: Vocoder, Arp2: Acid Arp1 (root) Arp1 (2nd) Arp1 (3rd) Arp1 (4th) Arp2 (root) Arp2 (2nd) Arp2 (3rd) Arp2 (4th)
Exclusive: Ex1, Scene Change
KARMA Module 1 2 3
Instrument: Drums Bass Syn-Piano
GE: 04/051 03/053 02/054
GE Name: New Hop 6 RnB Bass 1B Trance Echoes
Category: Drum Bass Pattern Harmonic (Poly)
RTC Model: DP1 - Drum/Perc 1 GV1 - Gated Vel/Pat 1 GV1 - Gated Vel/Pat 1
KARMA Module 4 5 6
Instrument: Synth 1 Synth 2 Fill-Drums
GE: 02/084 02/063 04/002
GE Name: Syncopated Dance Brass Comp 1 Fill-PopRock 2 [s4]
Category: Chord Rhythmic Chord Rhythmic Drum
RTC Model: CL1 - Comp/Lead 1 GV1 - Gated Vel/Pat 1 DF1 - Drum Fill 1
MASTER LAYER
RT Controls Modules Name Function
1 2 3 4 5 6
Switch 1: x           Rhythm Multiplier [1] Multiplies the rhythm of the Drums by 200% (half-time)
Switch 2:   x         Rhythm Multiplier [2] Multiplies the rhythm of the Bass by 200% (half-time)
Switch 3:     x       Rhythm Multiplier [3] Multiplies the rhythm of the Syn-Piano by 200% (half-time)
Switch 4:       x     Rhythm Multiplier [4] Multiplies the rhythm of Synth 1 by 200% (half-time)
Switch 5:         x   Rhythm Multiplier [5] Multiplies the rhythm of Synth 2 by 200% (half-time)
Switch 6:     x       Octave [3] Transposes the octave of the Syn-Piano
Switch 7:       x     Octave [4] Transposes the octave of Synth 1
Switch 8:         x   Octave [5] Transposes the octave of Synth 2
Slider 1: x x x x x x Rhythm Swing % Varies the swing feel for all six Modules
Slider 2: x x x x x   Rhythm Complexity Varies the rhythmic activity of the Drums, Bass, Syn-Piano, Synth 1 and Synth 2
Slider 3:   x x x x   Duration Control Varies the length of notes for the Bass, Syn-Piano, Synth 1 and Synth 2
Slider 4:   x   x x   Velocity Accents Varies the velocity levels of certain notes for the Bass, Synth 1 and Synth 2
Slider 5: x           Alternate Drum Map Selects one of many alternate mappings for the Drums
Slider 6: x           Percussion Pattern Selects one of many percussion patterns for the Drums
Slider 7:       x     Velocity Pattern [4] Selects one of many velocity patterns for Synth 1
Slider 8:         x   Note Pattern [5] Selects one of many note patterns for Synth 2 *
(* may need to raise the Velocity Accents towards zero for more obvious results)
Wheels Function
Pitch Bend on the RH synth sounds
Mod (CC01) Vibrato on the RH synth sounds
Tone 1 Knobs Modules Keyboard IFX/ MFX Controller CC# Function
1 2 3 4 5 6 LH RH
Knob 1:     x             Filter Cutoff 74 Controls filter cutoff on the Syn-Piano
Knob 2:     x             Resonance 71 Controls resonance on the Syn-Piano
Knob 3:     x             AEG Attack 73 Controls amplitude EG attack time on the Syn-Piano
Knob 4:     x             AEG Decay 75 Controls amplitude EG decay time on the Syn-Piano
Knob 5:     x             AEG Sustain 31* Controls amplitude EG sustain level on the Syn-Piano
Knob 6:     x             AEG Release 72 Controls amplitude EG release time on the Syn-Piano
Knob 7: x         x   x x Assign 1 16 Controls the amount of reverb on the RH synth, Drums and Fill
Knob 8:               x x Assign 2 17 Controls the amount of delay on the RH synth sounds
For an explanation of how these parameters relate to different Yamaha Models, see the Tone 1 Knobs Reference. *AEG Sustain is SysEx for XS/XF (no CC).
Other Controllers Modules Keyboard IFX/ MFX CC# Function
1 2 3 4 5 6 LH RH
A. Switch 1:   x x x x         86 Modulates multiple settings on the Bass, Syn-Piano, Synth 1 and Synth 2 for an overall tonal variation
A. Switch 2:               x   87 Changes the RH lead sound from a sharp funky lead to a classic analog 5ths lead
Ribbon:               x   22 Controls filter cutoff on the RH lead sounds
Damper:             x     64 Latches the LH e.piano pad layer
Scenes (Master) Description
Scene 1 (simplest) - echoing shaker, single notes on bass, focus on synth 1, synth 2 and the arpeggio providing tasty minimal input; delay fill w/ belltree
Scene 2 (simpler) - alternate shaker, focus moves to a fast riff on synth 2, with synth 1 and the arpeggio providing some eerie notes, toms fill with kick
Scene 3 (simpler) - hi-hats and percussion, simple bass variation, the syn-piano takes the focus with a nice echoing riff, synth 1 and 2 provide short stabs and notes; panning toms and snare fill
Scene 4 (simpler) - basically a simplified version of the startup scene, with kick and hi-hats (no snare), bass line starts grooving, variation of syn-piano riff, synth 1 and synth 2 stabbing and providing a nice backdrop; snare and toms fill with 16th note delay
Scene 5 (startup) - the basic full groove, with a straight open randomized snare and toms fill
Scene 6 (busier) - ride cymbals and percussion added to the drums, busier bass with a dropping low octave note, the syn-piano changes to a nice square-waveish synth pattern, while synth 1 and synth 2 busy up the stabbing; busy 16th-note low toms fill
Scene 7 (busiest) - drums change to a high-pitched snare with a conga pattern; funked up bass variation of previous scene, syn-piano and stabs get busier; panning 16th-note toms fill
Scene 8 (breakdown) - a "dub from outer space" variation, with heavily pitch-bending single bass notes, half-time variations on several modules, record-scratching, a bussy stabbing on synth 1, bending echoes on the syn-piano; ascending pitch-bending 32nd-note fill