Four Guitars 4U 111 BPM - 4/4 Pop/Rock Guitar/Plucked
hand diagram
This Performance was a deliberate attempt to provide the user with a kind of up-tempo, neutral sounding, generic indie pop/rock style "template" featuring strummed guitars as an aid for inspiring songwriting ideas and chord progressions. Four different guitars are featured (hence the title): three of them played by KARMA (acoustic guitar, clean guitar, and mute guitar lines) and a distorted lead guitar in the RH area. A solid rock drum groove and slightly funky picked bass provide the rhythm section, with the Fill button triggering a solid matching snare and toms fill with variations in the scenes.

An unobtrusive tone-wheel organ pad is provided in the LH area, while the RH provides either the previously mentioned distorted lead guitar, or a heavily crunchy rock organ with rotary speaker speed on Mod Wheel - switch between them with A.Sw2, which is not stored in the scenes so that you can toggle it at any time. A.Sw1 drops the octave of the RH lead sounds, so you can access the lower range of the lead guitar. Some of the scenes provide completely different variations – and check out the "bonus" half-time groove included in Scene 9.
Left Hand: Tone-organ pad
Right Hand: Distorted lead guitar (A.Sw2 = off)
Rock organ w/rotary speaker (A.Sw2 = on)
(A.Sw1 = octave down)
Split Points: * B2/C3
Motif Arps/Special Notes
  • Two Motif arps can be added as additional elements: Pads 9 to 12 trigger a pop wurli piano riff, while Pads 13 to 16 trigger a nice cyclic synth arpeggio - both of which have ascending scale steps based on the last-played chord and can be layered on top of each other.
  • A.Sw2 changes the RH lead sound from a distorted lead guitar to a percussion organ. When the organ is selected, the Mod Wheel toggles the rotary speaker effect from slow to fast.
  • "Bonus" half-time variation included in Scene 9 – use the Scene Matrix page or grid to select Scene 9 in the Master Layer.
Pads 1-8 1 2 3 4 5 6 7 8
Chord Progression: E Maj E Maj7_9 E 7sus4_9 A Maj/E F# Min7 B7 Sus4_9 C Maj6 D Maj9
Pads 9-16 9 10 11 12 13 14 15 16
Arp1: Wurli Riff, Arp2: Syn Arp Arp1 (root) Arp1 (2nd) Arp1 (3rd) Arp1 (4th) Arp2 (root) Arp2 (2nd) Arp2 (3rd) Arp2 (4th)
Exclusive: Ex1, Scene Change Ex2, Scene Change
KARMA Module 1 2 3
Instrument: Drums Bass Guitar-Aco
GE: 04/055 03/048 02/093
GE Name: Pop Groove 1 Pop Bass 4/4 Acoustic Strummer 1
Category: Drum Bass Pattern Strumming
RTC Model: DP1 - Drum/Perc 1 BL1 - Bass/Lead 1 CL1 - Comp/Lead 1
KARMA Module 4 5 6
Instrument: Guitar-Elec Gtr-Muted Fill-Drums
GE: 02/109 02/115 04/006
GE Name: Finger Picked Mute Gtr Line Fill-PopRock 4 [k1s3]
Category: Pick Pick Drum
RTC Model: CL1 - Comp/Lead 1 CL1 - Comp/Lead 1 DF1 - Drum Fill 1
RT Controls Modules Name Function
1 2 3 4 5 6
Switch 1: x           Rhythm Multiplier [1] Multiplies the rhythm of the Drums by 200% (half-time)
Switch 2: x x         Rhythm Pattern Selects a different rhythm variation for the Drums and Bass
Switch 3:       x     Chord Strum <-> Pick [4] Changes the Electric Guitar from strumming to picking
Switch 4:   x x x x   Rhythm Multiplier Multiplies the rhythm of the Bass and Guitar Modules by 200% (half-time)
Switch 5:   x         Octave [2] Changes the octave of the Bass
Switch 6:     x       Octave [3] Changes the octave of the Acoustic Guitar
Switch 7:       x     Octave [4] Changes the octave of the Electric Guitar
Switch 8:         x   Octave [5] Changes the octave of the Mute Guitar
Slider 1: x x x x x x Rhythm Swing % Varies the swing feel for all six Modules
Slider 2:       x     Rhythm Pattern [4] Selects one of many rhythm patterns for the Electric Guitar
Slider 3:   x x x x   Duration Control Varies the length of notes for the Bass and all three Guitar parts
Slider 4:   x x x x   Velocity Accents Varies the level of certain notes for the Bass and all three Guitar parts
Slider 5: x           Alternate Drum Map Selects one of many alternate mappings for the Drums
Slider 6: x           Percussion Pattern Selects one of many percussion patterns for the Drums
Slider 7:     x       Pattern Select [3] Selects one of 16 arrangements of a two measure pattern for the Acoustic Gtr
Slider 8:       x     Phrase Selection [4] Selects from thousands of repeatable randomized phrases for the Electric Gtr
Wheels Function
Pitch Bend on the RH lead sounds
Mod (CC01) Vibrato on the RH lead guitar; rotary speaker speed control on the RH lead organ (A.Sw2 changes lead sound)
Tone 1 Knobs Modules Keyboard IFX/ MFX Controller CC# Function
1 2 3 4 5 6 LH RH
Knob 1:     x x x         Filter Cutoff 74 Controls filter cutoff on all 3 KARMA Guitars
Knob 2:     x x x         Resonance 71 Controls resonance on all 3 KARMA Guitars
Knob 3:   x x x x         AEG Attack 73 Controls amplitude EG attack time on the Bass and all 3 KARMA Guitars
Knob 4:   x x x x         AEG Decay 75 Controls amplitude EG decay time on the Bass and all 3 KARMA Guitars
Knob 5:   x x x x         AEG Sustain 31* Controls amplitude EG sustain level on the Bass and all 3 KARMA Guitars
Knob 6:   x x x x         AEG Release 72 Controls amplitude EG release time on the Bass and all 3 KARMA Guitars
Knob 7: x         x   x x Assign 1 16 Controls the amount of reverb on the Drums, Fill, and RH lead voices
Knob 8:               x x Assign 2 17 Controls the amount of delay on the RH lead voices
For an explanation of how these parameters relate to different Yamaha Models, see the Tone 1 Knobs Reference. *AEG Sustain is SysEx for XS/XF (no CC).
Other Controllers Modules Keyboard IFX/ MFX CC# Function
1 2 3 4 5 6 LH RH
A. Switch 1:               x   86 Transposes the RH lead sounds down one octave
A. Switch 2:               x   87 Changes the RH lead sound from a mono distorted lead guitar to a polyphonic rock organ with rotary speaker speed on mod wheel
Ribbon:               x   22 Controls filter cutoff on the RH lead guitar, and volume on the RH lead organ
Damper:             x     64 Latches the LH organ-pad
Scenes (Master) Description
Scene 1 (simplest) - a minimal activity section, with kick, ride and percussion on the drums, simple bass mostly on the root, some nice arpeggiated acoustic and electic guitar parts and striaght muted guitar suitable for a verse or an intro; triplet snare and toms fill
Scene 2 (simpler) - activity picks up, drums move to the sidestick, congas and triangle are added, simple bass mostly on root, slightly busier arpeggiated acoustic and electric guitars with some strums, muted guitar gets more syncopated; snare and toms fill with repeats
Scene 3 (simpler) - drums on kick, stick and ride (half-time), electric gtr jumps up an octave and does a nice sustained pattern, acoustic guitar starts strumming, while the bass plays a line with some bending; solid triplet snare and toms fill
Scene 4 (simpler) - drums move to the snare for a more solid beat (half-time), bass stays on the root mainly while the the electric guitar goes down to a single low note and acoustic guitar moves to open strums, muted guitar does a 16th note part with some syncopated notes; busy 16ths snare and tom fill
Scene 5 (simpler) - a step down from the main groove, with a different high-pitched snare on 4 only and pickups at the end of the phrase, some more openness to the guitar parts with straight strums on the electric playing off answering strums from the acoustic; syncopated snare/kick/hi-hat fill
Scene 6 (startup) - the basic full groove - a nice solid indie pop/rock feel; solid straight randomized snare/kick/hi-hat fill
Scene 7 (busier) - drums move to the open hi-hat, while the electric guitar picks up the activity - now we're jamming! - while the acoustic strums away and the muted guitar chugs along with root/fifth - good for a solo section; busy 16ths snare and toms fill
Scene 8 (busiest) - drums get more syncopated and move to the ride bell, while the acoustic and electric gtrs both start doing choppy strums and the muted guitar goes back to a striaght 16th single note pattern; busy 16ths snare/kick/hi-hat fill
Scene 9 Bonus! Uses the Master Layer Rhythm Multiplier switches to provide a heavy half-time feel, with some nice arpeggiations on the electric guitar, open strums on the acoustic, straight pluck on the muted; heavy 8th note snare and toms fill