The Fox in the Nursery 63 BPM - 3/4 Pop/Rock/Acoustic Woodwind/Reed
hand diagram
The Fox in the Nursery attempts to emulate the gentle fingerpicking acoustic guitar style of early 1970's progressive rock band Genesis (in case you're wondering, the title is an obscure reference to two of their albums, "Nursery Cryme" and "Foxtrot"). It features two slightly different harmonizing acoustic guitars (panned left and right respectively) together with simple hand-percussion such as shaker, congas and finger cymbal, supported by a simple bass part in most scenes, and a complimentary organ riff that is muted in half of the scenes. The Fill button launches a synth arpeggio with portamento that weaves left to right. A.Sw1 and A.Sw2 activate harmonics on the Bass and Guitar 2 voices respectively.

A piano/strings layer with fading in mellotron strings is provided in the LH area - be sure to try holding the first 8 Chord Triggers, or the chords you play in the LH area (or use the sustain pedal), to get the full effect of the fading in mellotron strings - it's an integral part of the Performance. A nice Gabriel-esque flute is provided in the upper octaves for soloing.
Left Hand: Piano/strings layer with fade-in Mellotron strings
Right Hand: Solo Flute
Split Points: * B2/C3
Motif Arps/Special Notes
  • Two Motif arps can be added as additional elements: Pads 9 to 12 trigger a "hi bells" pattern with a brighter bell voice, and Pads 13 to 16 trigger a "low bells" pattern with a darker bell sound - both of which have various scale steps based on the last-played chord and shut each other off, courtesy of the Chord Trigger exclusives.
  • This Performance's Master Layer is set up somewhat differently than most of the Performances, with more controls mapped to affect the two acoustic guitar patterns independently. For example, Switches 3 & 5 and Slider 6 affect Guitar 1 on the left, while Switches 4 & 6 and Slider 7 perform the same functions for Guitar 2 on the right.
  • This is one of the few Performances set up to allow velocity control of the overall levels of the modules - play chords in the LH area softly, and the level of the backing parts will decrease somewhat; play hard, they will get louder - this is controlled by the Performance Editor > Response page.
  • Unlike most Performances, the Bass Module uses the "Root Position" checkbox in the Performance Editor > Control page, so that even when playing inversions of chords in the LH, the bass still plays the root of the chord. If you'd like the bass to perform bass-leading instead (play the low note of inversions), turn off "Root Position."
  • Some of the parts are muted in various scenes; try un-muting them for additional variations and interactivity.
Pads 1-8 1 2 3 4 5 6 7 8
Chord Progression: D 7sus4_13 D Min7 C Maj C Min F Maj/C Bb Maj9/D Eb Maj7 F Maj6
Pads 9-16 9 10 11 12 13 14 15 16
Arp1: Hi Bells, Arp2: Low Bells Arp1 (root) Arp1 (3rd) Arp1 (5th) Arp1 (oct) Arp2 (root) Arp2 (3rd) Arp2 (5th) Arp2 (oct)
Exclusive: Ex1, Scene Change
KARMA Module 1 2 3
Instrument: Perc Bass Guitar 1
GE: 04/069 03/070 02/122
GE Name: Simple Shaker 3/4 Sugary Bass 3/4 Standard F.Pick 3/4 1
Category: Drum Bass Pattern Pick
RTC Model: DP1 - Drum/Perc 1 GV1 - Gated Vel/Pat 1 CL1 - Comp/Lead 1
KARMA Module 4 5 6
Instrument: Guitar 2 Organ Fill-Riff
GE: 02/123 01/015 01/078
GE Name: Standard F.Pick 3/4 2 Arp Model 03 Up 2 LongGliss-Absolute2
Category: Pick Arpeggio Arpeggio
RTC Model: CL1 - Comp/Lead 1 CL1 - Comp/Lead 1 CL1 - Comp/Lead 1
MASTER LAYER
RT Controls Modules Name Function
1 2 3 4 5 6
Switch 1: x           Rhythm Multiplier [1] Multiplies the rhythm of the Percussion by 200% (half-time)
Switch 2:   x         Time Signature [2] Changes the time signature of the Bass from 3/4 to 6/4, lengthening the phrase
Switch 3:     x       Phrase Mute On/Off [3] Activates a velocity envelope that mutes part of the pattern for Guitar 1, introducing space (alternates with the space introduced by Switch 4 on Guitar 2)
Switch 4:       x     Phrase Mute On/Off [4] Activates a velocity envelope that mutes part of the pattern for Guitar 2, introducing space (alternates with the space introduced by Switch 3 on Guitar 1)
Switch 5:     x       Chord Strum <-> Pick [3] Changes Guitar 1 from finger-picking to strumming
Switch 6:       x     Chord Strum <-> Pick [4] Changes Guitar 2 from finger-picking to strumming
Switch 7: x           Alt. Drum Map On/Off Selects an alternate mapping of the Percussion with different sounds
Switch 8:     x       Octave Up Transposes the octave of both Guitars
Slider 1: x x x x x x Rhythm Swing % Varies the swing feel for all six Modules
Slider 2: x x x x x   Rhythm Complexity Varies the rhythmic activity of all Modules except the Fill arpeggio
Slider 3:   x x x x x Duration Control Varies the length of notes for all Modules except the Percussion
Slider 4:   x x x x x Velocity Accents Varies the velocity levels of certain notes for all Modules except the Percussion
Slider 5:   x         Note Pattern [2] Selects one of many note patterns for the Bass (may need to change "Rhythm Pattern" in the Module Control Layer to notice any change)
Slider 6:     x       Note Pattern [3] Selects one of several note pattern variations for Guitar 1 (some with dropped notes)
Slider 7:       x     Note Pattern [4] Selects one of several note pattern variations for Guitar 2 (some with dropped notes)
Slider 8:         x   Note Pattern [5] Selects one of many note patterns for the Organ
Wheels Function
Pitch Bend on the RH flute
Mod (CC01) Changes the rotary speaker speed from slow to fast on the Organ
Tone 1 Knobs Modules Keyboard IFX/ MFX Controller CC# Function
1 2 3 4 5 6 LH RH
Knob 1:     x x           Filter Cutoff 74 Controls filter cutoff on the two Guitars
Knob 2:     x x           Resonance 71 Controls resonance on the two Guitars
Knob 3:   x               AEG Attack 73 Controls amplitude EG attack time on the Bass
Knob 4:   x               AEG Decay 75 Controls amplitude EG decay time on the Bass
Knob 5:   x               AEG Sustain 31* Controls amplitude EG sustain level on the Bass
Knob 6:   x               AEG Release 72 Controls amplitude EG release time on the Bass
Knob 7:               x x Assign 1 16 Controls the amount of reverb on the RH flute
Knob 8:               x x Assign 2 17 Controls the amount of delay on the RH flute
For an explanation of how these parameters relate to different Yamaha Models, see the Tone 1 Knobs Reference. *AEG Sustain is SysEx for XS/XF (no CC).
Other Controllers Modules Keyboard IFX/ MFX CC# Function
1 2 3 4 5 6 LH RH
A. Switch 1:   x               86 Changes the Bass voice to harmonics
A. Switch 2:       x           87 Changes the Guitar 2 voice to harmonics
Ribbon:             x     22 Controls filter cutoff and resonance on the LH fade-in mellotron voice
Damper:             x     64 Latches the LH piano/strings/mellotron layer
Scenes (Master) Description
Scene 1 (simplest) - bass is muted, the two guitars trade-off short finger-picking phrases with a simple organ phrase in the background; randomized fill riff that plays a different phrase each time; try holding down the fill button and triggering new chords
Scene 2 (simpler) - the bass is introduced, while the organ is muted; very simple and lyrical picking from the two guitars; ascending fill with shorter durations
Scene 3 (simpler) - simpler variation of the startup scene, with a long bend on the bass notes and more open picking/strumming from the guitars; downwards chord-tone fill
Scene 4 (startup) - the basic full groove, both guitars finger-picking, simple root bass note, organ muted; downwards scalic fill
Scene 5 (busier) - the bass plays a busier lyrical phrase, guitar 1 starts strumming, more percussion; slower downwards chordal-tone fill
Scene 6 (busier) - hand drums are added, this time, guitar 1 picks while guitar 2 strums, the organ is added doing a simple comping chord; 9/6 tuplet fill
Scene 7 (busier) - percussion variation, both guitars strum but trade-off using Switches 3 & 4, the organ begins playing a simple ascending phrase; cascading overlapping repeats on the fill (Force Mono off in Module 6 Control Layer)
Scene 8 (busiest) - both guitars doing full strumming patterns, while the organ plays a more prominent descending phrase; slow short durations 4/3 tuplet fill