Crying to the Moon 87 BPM - 4/4 Trip-Hop/Pop Organ
hand diagram
This slow to mid-tempo Trip-Hop/Pop style Performance was inspired by British band Massive Attack's trip-hop classic of the 90's "Teardrop". It features a laid-back kick-driven sidestick groove with hand percussion & shaker, a simple but effective electric bass guitar pattern (increase Bass Module 2's Velocity Accents slider for a busier pattern), a hypnotic finger-picked electric guitar pattern playing 8ths, an atmospheric Wah-effected electric guitar strum (increase Gtr-Strum Module 4's Velocity Accents slider for a busier pattern including single notes), and a simple suitcase-style electric piano chord stab with plenty of echo/delay. The Fill button provides a complimentary drum and percussion fill with many variations in the scenes.

The LH/KARMA area provides a piano and synth pad, while two different soloing experiences are provided in the RH area: a bluesy drawbar organ with rotary speaker on the mod wheel (A.Sw2 = off) and a dark mono saw lead with portamento (A.Sw2 = on). Furthermore, A.Sw1 provides two additional variations, by removing the vibrato from the organ or brightening and fattening the synth lead with an additional chorus effect (no additional chorus on MOX version).
Left Hand: Piano and synth pad
Right Hand: Bluesy organ (A.Sw2 = off)
Dark saw synth lead (mono) (A.Sw 2 = on)
Split Points: * B2/C3
Motif Arps/Special Notes
  • Two Motif arps can be added as additional elements: Pads 9 to 12 trigger an additional fingerpicked electric guitar pattern (panned slightly left), while Pads 13 to 16 trigger a mellow sine-synth arpeggio (panned slightly right) - both of which have ascending scale steps based on the last-played chord and can be layered on top of each other.
  • You can store which lead sound you want to use in each scene because the "Assignable Switches In Scenes" checkbox is on under A.Sw2 in the Real-Time Controls Editor - it is stored as the synth lead in Scenes 1-4. If you wanted to store the position of A.Sw1 as well, just turn on the other checkbox.
  • Because the Module 6 Fill-Drum GE has been created with percussion patterns in the Fill 1 pattern, changing the Percussion Pattern slider in the Master Layer selects different percussion patterns for both the drum groove in Module 1 and the fill in Module 6 - and they match (with the exception of the "0" setting).
Pads 1-8 1 2 3 4 5 6 7 8
Chord Progression: D Min A Min7 Bb Maj6 C Maj9 G Min7 F Maj7 E Min7 Eb Maj7
Pads 9-16 9 10 11 12 13 14 15 16
Arp1: Finger-pick, Arp2: Sine Arp1 (root) Arp1 (2nd) Arp1 (3rd) Arp1 (4th) Arp2 (root) Arp2 (2nd) Arp2 (3rd) Arp2 (4th)
Exclusive: Ex1, Scene Change Ex2, Scene Change
KARMA Module 1 2 3
Instrument: Drums/Perc Bass Guitar-Pick
GE: 05/101 05/064 05/048
GE Name: Mass Attk Groove Kick Bass 4 Picking 8ths
Category: Drum Bass Pattern Pick
RTC Model: DP1 - Drum/Perc 1 GV1 - Gated Vel/Pat 1 GV1 - Gated Vel/Pat 1
KARMA Module 4 5 6
Instrument: Gtr-Wah E.Piano Fill-Drums
GE: 05/040 05/027 05/123
GE Name: Sparse Strum House Piano Machine Fill-PopRock 2 [s*] perc
Category: Strumming Chord Rhythmic Drum
RTC Model: GV1 - Gated Vel/Pat 1 GV1 - Gated Vel/Pat 1 DF1 - Drum Fill 1
MASTER LAYER
RT Controls Modules Name Function
1 2 3 4 5 6
Switch 1: x           Rhythm Multiplier [1] Multiplies the rhythm of the Drums/Perc by 200% (half-time)
Switch 2:   x         Rhythm Multiplier [2] Multiplies the rhythm of the Bass by 200% (half-time)
Switch 3:     x       Rhythm Multiplier [3] Multiplies the rhythm of the Guitar-Pick by 200% (half-time)
Switch 4:         x   Time Signature [5] Changes the time signature of the E.Piano from 2/4 to 4/4, lengthening the phrase
Switch 5:   x         Octave [2] Transposes the octave of the Bass
Switch 6:     x       Octave [3] Transposes the octave of the Guitar-Pick
Switch 7:       x     Octave [4] Transposes the octave of the Gtr-Wah
Switch 8:         x   Octave [5] Transposes the octave of the E.Piano
Slider 1: x x x x x x Rhythm Swing % Varies the swing feel for all six Modules
Slider 2: x x x       Rhythm Complexity Varies the rhythm complexity for the Drums/Perc, Bass and Guitar-Pick
Slider 3:   x x x x   Duration Control Varies the length of notes for the Bass, Guitar-Pick, Gtr-Wah and E.Piano
Slider 4:   x x x x   Velocity Accents Varies the level of certain notes for the Bass, Guitar-Pick, Gtr-Wah and E.Piano
Slider 5: x           Alternate Drum Map Selects one of many alternate mappings for the Drums/Perc
Slider 6: x         x Percussion Pattern Selects one of many percussion patterns for the Drums/Perc and Fill
Slider 7:     x       Pattern Select [3] Selects one of many different note and rhythm patterns for the Guitar-Pick
Slider 8:       x     Pattern Select [4] Selects one of many different note and rhythm patterns for the Gtr-Wah
Wheels Function
Pitch Bend on the RH lead sounds
Mod (CC01) Controls the rotary speaker speed when the RH organ sound is selected, and controls vibrato when the RH synth lead is selected
Tone 1 Knobs Modules Keyboard IFX/ MFX Controller CC# Function
1 2 3 4 5 6 LH RH
Knob 1: x x x x x x       Filter Cutoff 74 Controls filter cutoff on all six KARMA Modules (use w/Knob 2)
Knob 2: x x x x x x       Resonance 71 Controls resonance on all six KARMA Modules (use w/Knob 1)
Knob 3:   x x             AEG Attack 73 Controls amplitude EG attack time on the Bass and Guitar-Pick
Knob 4:   x x             AEG Decay 75 Controls amplitude EG decay time on the Bass and Guitar-Pick
Knob 5:   x x             AEG Sustain 31* Controls amplitude EG sustain level on the Bass and Guitar-Pick
Knob 6:   x x             AEG Release 72 Controls amplitude EG release time on the Bass and Guitar-Pick
Knob 7:               x x Assign 1 16 Controls the amount of reverb on the RH organ and synth lead
Knob 8:               x x Assign 2 17 Controls the amount of delay on the RH organ and synth lead
For an explanation of how these parameters relate to different Yamaha Models, see the Tone 1 Knobs Reference. *AEG Sustain is SysEx for XS/XF (no CC).
Other Controllers Modules Keyboard IFX/ MFX CC# Function
1 2 3 4 5 6 LH RH
A. Switch 1:               x   86 Turns vibrato off on the RH organ or brightens the RH synth lead while adding an additional chorus effect (no additional chorus on MOX version)
A. Switch 2:               x   87 Changes the RH lead sound from a bluesy organ to a dark mono synth lead
(stored in scenes)
Ribbon:               x   22 Controls filter cutoff on the RH synth lead (no effect on the RH organ)
Damper:             x     64 Latches the LH piano synth pad
Scenes (Master) Description
Scene 1 (simplest) - simple conga pattern, single downbeat on the bass, open picking and strums on the picked guitar, high picked pattern on the wah guitar, high echoing single notes on the e.piano; sparse high-pitched panning snare and toms fill with tight delays
Scene 2 (simpler) - shakers added to the congas, long single note on bass with pitch-bend down, picked guitar continues open strums, wah plays a picked single note pattern while e.piano takes the focus with a high cyclic phrase; slightly busier panning pitch-bending snare and toms fill
Scene 3 (simpler) - kick and hi-hats added, bass begins a sparse single note pattern, the picked guitar takes center stage with a 16th-note finger-picked pattern, e.piano switches to simple comping chords; syncopated snare and toms fill with panning and slight downwards pitch-bend
Scene 4 (simpler) - drums go to a simpler version of the startup groove with sidestick, bass gets a little busier, picked guitar plays a more open 8th-note pattern, wah guitar plays sparse single notes, e.piano jumps up an octave; simple straight snare and toms fill
Scene 5 (startup) - the basic full groove with sidestick, hi-hats and percussion, open bass line with space, straight 8ths picked guitar, sparse e.piano chords, regularly-spaced wah guitar chords; straight snare and toms fill with percussion
Scene 6 (busier) - drums switch the sidestick to a snare, add busier perc, bass line moves to a busier constant pattern, picked guitar moves to a reggae-like pattern, wah guitar plays chords every bar with single notes in between, e.piano comps a bit harder; slightly busier snare and toms fill
Scene 7 (busier) - drums go back to the sidestick, but switch to the ride cymbals, different perc, syncopated bass line with octaves, picked guitar plays syncopated strums, wah guitar moves to a high picked pattern, e.piano changes accents; snare and toms fill gets busier and adds panning
Scene 8 (busiest/breakdown) - drums change to a different kick and snare and add buzzy fast delays, syncopated open bass line with octaves, dotted eighth strums on the picked guitar, occasional wah chords with pitch-bend, high single e.piano notes with melodic repeats; fast drum fill with panning and pitch-bend