Days of Fusion 123 BPM - 7/8 70’s Jazz-Rock/Fusion Lead Synth
hand diagram
This up-tempo Jazz-Rock/Fusion Performance (in 7/8 time signature) attempts to re-create some of the dynamism and improvisation of mid to late 1970's Jazz-Rock/Fusion made famous by artists such as Bill Bruford, Allan Holdsworth, Brand X, Chick Corea and Colosseum II. It consists of a busy dynamic 7/4 drum groove with ride cymbal and foot-closed hi-hat, a syncopated electric bass guitar pattern with subtle randomized rhythm and notes, a highly rhythmic comping vintage suitcase electric piano pattern with random velocity, a "pad holder" GE for sustained chords using a phasing "70's String Machine" patch, and a specially designed KARMA improvising electric guitar solo which attempts to emulate the fluid legato style of legendary Jazz-Rock guitarist Allan Holdsworth. The Fill button triggers a matching 7/8 drum fill with many variations.

The LH/KARMA input area provides an acoustic piano, while an octaves triangle "Pro Synth" with fingered portamento is provided in the right hand span of the keyboard for soloing and trading riffs with the guitarist. The eight scenes don't completely follow the simpler to busier standard of most of the Performances; rather, different instruments focus on improvisational variations that can be used to construct a realistic live fusion band performance.
Left Hand: Acoustic piano
Right Hand: Analog triangle synth lead (mono)
Split Points: * B2/C3
Motif Arps/Special Notes
  • Two "one-shot" Motif arps can be added as additional elements: Pads 9 to 12 trigger an upwards sine wave arpeggio, while Pads 13 to 16 trigger downwards digital saw arpeggio - both of which have ascending scale steps based on the last-played chord and shut each other off, courtesy of the Chord Trigger exclusives - try alternating between them, for example, Pad 9 and Pad 13. Since the Chord Triggers are latched, the one shot arps will trigger each time you play a new chord on the keyboard or use one of the first eight pads.
  • When not in Remote Mode (i.e. in Song Mode) five of the eight Tone 1 knobs are dedicated to affecting the Guitar-Solo, for creating realistic variations in tone.
  • A.Sw2 adds beat-synchronized delays to the Drums and turns the Bass into a slapping/sliding sound effect, for an interesting breakdown effect
Pads 1-8 1 2 3 4 5 6 7 8
Chord Progression: C Min7_9 AbMaj7_9_13 G Maj7_9 E Min7_9 Db Min7_9 A Maj7_9_13 Ab Maj7_9 F Min7_9
Pads 9-16 9 10 11 12 13 14 15 16
Arp1: Sine Up, Arp2: Saw Down Arp1 (root) Arp1 (2nd) Arp1 (3rd) Arp1 (5th) Arp2 (root) Arp2 (2nd) Arp2 (3rd) Arp2 (5th)
Exclusive: Ex1, Scene Change
KARMA Module 1 2 3
Instrument: Drums Bass E.Piano
GE: 04/021 03/022 02/030
GE Name: Fusion Groove 7/8 Fusion Bass 7/8 E.P. Comp 7/8
Category: Drum Bass Pattern Harmonic (Poly)
RTC Model: DP1 - Drum/Perc 1 BL1 - Bass/Lead 1 CL1 - Comp/Lead 1
KARMA Module 4 5 6
Instrument: Pad Guitar-Solo Fill-Drums
GE: 02/072 01/124 03/115
GE Name: Hold My Pad... Improviser 2 Fill-Fusion 7/8 [k1s1]
Category: Chord Rhythmic Melodic Drum
RTC Model: CL1 - Comp/Lead 1 CL1 - Comp/Lead 1 DF1 - Drum Fill 1
RT Controls Modules Name Function
1 2 3 4 5 6
Switch 1: x           Rhythm Multiplier [1] Multiplies the rhythm of the Drums by 200% (half-time)
Switch 2:   x         Rhythm Multiplier [2] Multiplies the rhythm of the bass by 50% and changes the time signature from 14/4 to 7/4 (generally most useful and noticeable in the startup scene)
Switch 3:     x       Rhythm Multiplier [3] Multiplies the rhythm of the E.Piano by 200% (half-time)
Switch 4:         x   Rhythm Multiplier [5] Multiplies the rhythm of the Guitar by 200% (half-time)
Switch 5:         x   Velocity Level [5] Changes the overall velocity level of the Guitar (when off, plays lightly)
Switch 6:   x         Octave [2] Transposes the octave of the Bass
Switch 7:     x       Octave [3] Transposes the octave of the E.Piano
Switch 8:       x     Octave [4] Transposes the octave of the Pad
Slider 1: x x x x x x Rhythm Swing % Varies the swing feel for all six Modules
Slider 2: x x x       Rhythm Complexity Varies the rhythmic activity of the Drums, Bass and E.Piano
Slider 3:   x x x     Duration Control Varies the length of notes for the Bass, E.Piano and Pad
Slider 4:   x x x     Velocity Accents Varies the velocity levels of certain notes for the Bass, E.Piano and Pad (may not have much effect in certain scenes, depending on the selected velocity patterns of the assigned Modules)
Slider 5: x           Alternate Drum Map Selects one of many alternate mappings for the Drums
Slider 6:   x         Pattern Select [2] Selects one of two different patterns for the Bass
Slider 7:     x       Note Pattern [3] Selects one of many different note patterns for the E.Piano
Slider 8:     x       Improvisation On/Off [3] Switches several parameters of the E.Piano to an improvisational effect
Wheels Function
Pitch Bend on the RH synth lead
Mod (CC01) Vibrato on the RH synth lead
Tone 1 Knobs Modules Keyboard IFX/ MFX Controller CC# Function
1 2 3 4 5 6 LH RH
Knob 1:         x         Filter Cutoff 74 Controls filter cutoff on the Guitar-Solo
Knob 2:         x         Resonance 71 Controls resonance on the Guitar-Solo
Knob 3:         x         AEG Attack 73 Controls amplitude EG attack time on the Guitar-Solo
Knob 4:         x         AEG Decay 75 Controls amplitude EG decay time on the Guitar-Solo
Knob 5:         x         AEG Sustain 31* Controls amplitude EG sustain level on the Guitar-Solo
Knob 6:         x         AEG Release 72 Controls amplitude EG release time on the Guitar-Solo
Knob 7:               x x Assign 1 16 Controls the amount of reverb on the RH synth lead
Knob 8:               x x Assign 2 17 Controls the amount of delay on the RH synth lead
For an explanation of how these parameters relate to different Yamaha Models, see the Tone 1 Knobs Reference. *AEG Sustain is SysEx for XS/XF (no CC).
Other Controllers Modules Keyboard IFX/ MFX CC# Function
1 2 3 4 5 6 LH RH
A. Switch 1:     x x         x 86 Adds L/R pan to the E.Piano and a tremolo effect to the Pad
A. Switch 2: x x             x 87 Adds beat-synchronized delays to the Drums and turns the Bass into a slapping/sliding sound effect, for an interesting breakdown effect
Ribbon:     x x           22 Controls the amount of delay on the E.Piano and filter cutoff and resonance on the Pad
Damper:             x     64 Latches the LH piano
Scenes (Master) Description
Scene 1 (breakdown/half-time) - completely breaks down into a half-time, introspective interlude for great contrast with the other scenes
Scene 2 (bass/drums improv) - mutes the e.piano, pad and guitar for an improvisational drums and bass solo; heavy toms fill
Scene 3 (piano/drums improv) - mutes the bass, with the focus on the e.piano, with plucky lightly picked guitar notes punctuating the groove
Scene 4 (simpler) - alternate drum and bass groove from the startup scene, bending on the pad, guitar solo plays lighter thanks to Switch 5
Scene 5 (startup) - the basic full groove, with the focus on the randomized guitar solo
Scene 6 (busier) - bass moves to a driving single note line, drums double up on the rides, different comping pattern on the e.piano; fast triple toms fill
Scene 7 (busier) - mutes the guitar and pad, with the focus on a very cool intricate e.piano pattern and improving bass line; snare and hi-hat fill
Scene 8 (busiest) - a total improvisation jam among all parts, very free form and randomized, with a heavy toms and snare fill