Euro-Stomper | 138 BPM - 4/4 | Techno/Trance | Lead Synth |
Motif Arps/Special Notes |
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Pads 1-8 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Chord Progression: | C Min | Ab Maj/C | Bb Maj | G Min | F Min | Ab Maj | Eb Maj | G Sus4 |
Pads 9-16 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
Arp1: Gated, Arp2: Sync Riff | Arp1 (root) | Arp1 (2nd) | Arp1 (3rd) | Arp1 (4th) | Arp2 (root) | Arp2 (2nd) | Arp2 (3rd) | Arp2 (4th) |
Exclusive: | Ex1, Scene Change | Ex2, Scene Change |
KARMA Module | 1 | 2 | 3 |
Instrument: | Drums | Bass | Synth 1 |
GE: | 04/043 | 03/016 | 02/059 |
GE Name: | New Hardcore 2 | Euro Bass | 16th's On 2&4 3 |
Category: | Drum | Bass Pattern | Chord Rhythmic |
RTC Model: | DP1 - Drum/Perc 1 | GV1 - Gated Vel/Pat 1 | GV1 - Gated Vel/Pat 1 |
KARMA Module | 4 | 5 | 6 |
Instrument: | Synth 2 | Synth 3 | Fill-Drums |
GE: | 03/085 | 02/117 | 04/016 |
GE Name: | Tranced Bass 2 | Open Guitar 2 | Fill-TechnoDance 2 [s*] |
Category: | Bass Pattern | Pick | Drum |
RTC Model: | GV1 - Gated Vel/Pat 1 | CL1 - Comp/Lead 1 | DF1 - Drum Fill 1 |
MASTER LAYER | ||||||||
RT Controls | Modules | Name | Function | |||||
1 | 2 | 3 | 4 | 5 | 6 | |||
Switch 1: | x | Rhythm Multiplier [1] | Multiplies the rhythm of the Drums by 200% (half-time) | |||||
Switch 2: | x | Rhythm Multiplier [2] | Multiplies the rhythm of the Bass by 200% (half-time) | |||||
Switch 3: | x | Phrase Mute On/Off [3] | Activates a muting of every other step of the pattern for Synth 1, introducing space | |||||
Switch 4: | x | Rhythm Multiplier [4] | Multiplies the rhythm of Synth 2 by 200% (half-time) | |||||
Switch 5: | x | Phrase Mute On/Off [5] | Activates a muting of every other step of the pattern for Synth 3, introducing space | |||||
Switch 6: | x | Octave [3] | Transposes the octave of Synth 1 | |||||
Switch 7: | x | Octave [4] | Transposes the octave of Synth 2 | |||||
Switch 8: | x | Octave [5] | Transposes the octave of Synth 2 | |||||
Slider 1: | x | x | x | x | x | x | Rhythm Swing % | Varies the swing feel for all six Modules |
Slider 2: | x | x | x | Rhythm Complexity | Varies the rhythmic activity of the Drums, Bass and Synth 2 | |||
Slider 3: | x | x | x | x | Duration Control | Varies the length of notes for the Bass, Synth 1, Synth 2 and Synth 3 | ||
Slider 4: | x | x | x | x | Velocity Accents | Varies the velocity levels of certain notes for the Bass, Synth 1, Synth 2 and Synth 3 | ||
Slider 5: | x | Alternate Drum Map | Selects one of many alternate mappings for the Drums | |||||
Slider 6: | x | Percussion Pattern | Selects one of many percussion patterns for the Drums | |||||
Slider 7: | x | Pattern Select [3] | Selects one of many note and rhythm patterns for Synth 1 | |||||
Slider 8: | x | Pattern Select [4] | Selects one of many note and rhythm patterns for Synth 2 |
Wheels | Function |
Pitch | Bend on the RH lead voices |
Mod (CC01) | Vibrato on the RH lead voices |
Tone 1 Knobs | Modules | Keyboard | IFX/ MFX | Controller | CC# | Function | ||||||
1 | 2 | 3 | 4 | 5 | 6 | LH | RH | |||||
Knob 1: | x | Filter Cutoff | 74 | Controls filter cutoff on the Fill | ||||||||
Knob 2: | x | Resonance | 71 | Controls resonance on the Fill | ||||||||
Knob 3: | x | AEG Attack | 73 | Controls amplitude EG attack time on Synth 2 | ||||||||
Knob 4: | x | AEG Decay | 75 | Controls amplitude EG decay time on Synth 2 | ||||||||
Knob 5: | x | AEG Sustain | 31* | Controls amplitude EG sustain level on Synth 2 | ||||||||
Knob 6: | x | AEG Release | 72 | Controls amplitude EG release time on Synth 2 | ||||||||
Knob 7: | x | x | x | x | x | Assign 1 | 16 | Controls the amount of reverb on the Drums, Synth 2, the Fill and the RH lead voices | ||||
Knob 8: | x | x | x | x | Assign 2 | 17 | Controls the amount of delay on Synth 1, Synth 2 and the RH lead voices | |||||
For an explanation of how these parameters relate to different Yamaha Models, see the Tone 1 Knobs Reference. *AEG Sustain is SysEx for XS/XF (no CC). |
Other Controllers | Modules | Keyboard | IFX/ MFX | CC# | Function | ||||||
1 | 2 | 3 | 4 | 5 | 6 | LH | RH | ||||
A. Switch 1: | x | x | x | x | 86 | Modulates voice and effects parameters for the Bass, Synth 1 and Synth 2, providing an alternate tonal variation | |||||
A. Switch 2: | x | 87 | Changes the RH lead sound from a mono phaser rave lead to a poly sweeping bandpass synth pad | ||||||||
Ribbon: | x | 22 | Controls filter cutoff and resonance on the RH lead voices | ||||||||
Damper: | x | 64 | Latches the LH string pad |
Scenes (Master) | Description |
Scene 1 | (simplest) - simple shakers, single bass notes with bend, synth 1 takes center stage with a climbing pattern, synth 2 plays single low notes, while synth 3 percolates every few bars; panning sporadic toms fill with tight buzzy delays ending in a vibraslap |
Scene 2 | (simpler) - tambourine with delay added, open syncopated bass octaves, synth 3 takes center stage with a cascading downwards riff, while synth 1 moves to a backbeat stab and synth 3 plays sporadic single notes; panning pitch-bending toms fill fades in and out |
Scene 3 | (simpler) - kick is added every two beats with open hi-hat backbeat, bass gets busier, synth 1 plays transposing stabs, synth 2 starts to play a riff, while synth 3 percolates every few bars again; panning 8th-note steady toms fill |
Scene 4 | (simpler) - four-on-the-floor kick with cowbell and ride, bass busies up previous pattern with doubled notes, synth 1 on backbeat stabs, synth 2 plays a very syncopated variation, synth 3 percolates every few bars in an upwards direction; busy crescendoing machine gun snare fill |
Scene 5 | (startup) - the basic full groove; crescendoing machine gun snare fill |
Scene 6 | (busier) - bongos and percussion added, bass doubles up previous pattern with tight delays, synth one up an octave with a variation, synth 2 does a variation using low melodic repeats; synth 3 percolates every few bars; rising pitch-bending machine gun snare fill |
Scene 7 | (busier) - percussion changes to congas, drums change to an analog snare, bass starts a 16th-note throbbing pattern, synth 1 plays climbing stabs, synth 2 does another syncopated variation, synth 3 plays a scalic downwards arpeggio every few bars; falling pitch-bending machine gun snare |
Scene 8 | (busiest) - half-time variation on the drums with a heavy white-noise snare, bongos, longer open bending bass notes, synth 1 plays simple backbeat stabs, synth 2 plays a riff with some chords, synth 3 does a downwards riff every few bars; triplet snare and toms together fill |